

We shipped Oblivion with no DRM because we didn't like how it affected the game.Įxcellent words. Most people don't know, but our very own Skyrim DLC has zero DRM. Not only do we want more mods, easier to access, we're anti-DRM as far as we can be. That is the exact opposite of what we stand for. Some are concerned that this whole thing is leading to a world where mods are tied to one system, DRM'd and not allowed to be freely accessed.

I particularly appreciated their comments on DRM, which I feel might have been slightly pointed at me: Frankly, if they had written and released that blog piece when they'd first announced the paid workshop functionality then it would have helped to alleviate some of my fears. You may not agree with everything written within it, but it is well written and shares key insights in to Bethesda's thinking when they went in to this endeavour. However, I think it's an amazingly good read. Refunds have been sent out to anyone who paid for a mod using the system.īethesda's blog piece originally defended the system and was then later updated. Valve and Bethesda have announced that they have removed the payment feature from Steam Workshop effective immediately.
